Ed Tech News
Teaching STEAM and want to enhance your STEAM curriculum? Check out the edtech blogs below for ideas to supercharge your STEAM program. The Internet is a treasure trove of information. There are countless websites that are all about the latest fads and tends in every field you could imagine, including edtech, blended learning, and of […]
Continuing to make strides in educational technology, STEAM Craft Edu’s Planeteers game received two Silver Awards in the Family & Kids, and Education categories for Best Mobile Apps/Sites at the 12th Annual W3 Awards. Judged by the NY Academy of Interactive and Visual Arts, the 2017 W3 Awards received over 5’000 entries from around the […]
STEAM education and blended learning are popular terms nowadays. Both concepts encourage kids to learn using a mix of traditional and digital tools and platforms. The STEAM education approach, in particular, challenges them to find solutions to open-ended problems and learn concepts in a multidisciplinary way based on relatable real world scenarios. Children are exposed to […]
In the movies, kids who excel academically or have particular interests in stuff like science fares and clubs are often called “geeks” or “nerds” – think Peter Parker, Lisa Simpson, or even Marty McFly from Back to the Future. Depicted as socially awkward with less fashionable clothes, young technology enthusiasts have traditionally been seen weird […]
Leading the way in education revolution, STEAM Craft Edu took best in class honors, winning this year’s Best Free ICT / App Product at the prestigious 4th GESS Education Awards, held March 15 in Dubai. Celebrating the best and brightest in the Education sector, the annual GESS Awards sees nominations from over 30 countries and […]
Darden, who worked at NASA for 40 years, was not portrayed in the movie “Hidden Figures,” but knew the lead characters: Katherine Johnson, Dorothy Vaughan and Mary Jackson — African American female mathematicians who aided NASA during the early years of the space program. The movie was nominated for Best Picture at this year’s Oscars and has made over $100 […]
At the turn of the 21st century, public interest in games as learning tools took hold. In the eyes of digital game-based learning proponents, the general public and today’s teachers finally understood something that students and educational researchers knew all along. To put it in the words of an elementary student at the 2004 Serious […]
The e-learning market is predicted to experience significant global growth over the next five years, largely driven by advances in technology, evolving business needs and a number of emerging learning and development trends, according to Docebo’s newly released research report, “E-Learning Market Trends and Forecast 2017-2021.” Docebo, an international learning management system (LMS) provider, draws […]