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Teacher Education Workshop - Integrating Planeteers to your School

This FREE course offers a four-video workshop that discusses STEAM Education, game-based learning, and Planeteers as a platform for learning. Each video contains a different topic which are all interconnected. It is designed to help educators integrate the game-based learning platform in their own classrooms or school, through pathways and lesson planning. It also empowers them to develop new skills in planning in-game activities and maximizing student engagement with interactive projects.

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Teacher Training 1 - Workshop Certification

This is a FREE certification test to measure what you have learned from the first Teacher Training held at your school, hosted by the STEAM Craft Edu Team. The test will include topics that were discussed during the training such as the basics of Planeteers, the introduction of STEAM education and Project Based Learning to your school, and workshop ideas on how to create STEAM lessons.

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Full STEAM Ahead in the Classroom

This course is designed to help assist and support teachers to develop skills in STEAM, Inquiry and project-based learning pedagogies so they can confidently adapt these into their classroom. Designed by educators, the course includes audio lessons with supporting teacher resources including templates and tools to use as starting points in planning STEAM lessons and roadmaps, creating authentic project-based learning experiences and assessments, and introducing new teaching opportunities, including for example makerspaces and game-based learning.

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Game-based Learning for STEAM, Coding, Robotics and More!

This course builds on Full STEAM Ahead by applying the learnings from that foundation course in multiple game-based learning scenarios. In this course, you will learn how to master Planeteers and include this amazing game in your blended learning approach to level up engagement and learning outcomes. Learn how to maximise the teaching opportunities when using Planeteers for Studio or Lab time, inspiring students to develop new skills using STEAM project-based learning.